Actor StupidRatRandomSize : CustomInventory
{
	Inventory.PickupMessage "yUM"
	Scale 0.4
	States
	{
	Spawn:
		KONI A -1 
		Stop
	Pickup:
		TNT1 A 0 SetPlayerProperty(0,0,PROP_FROZEN) //Unfreeze
		Tnt1 a 5 A_JumpIf(CallACS("StupidRatSizeCVAR")==1, "PickSize")
		Tnt1 a 0 ACS_NamedExecuteAlways("StupidRatRandomSizes")
		Tnt1 a 1
		Stop
	PickSize:
		Tnt1 a 0 ACS_NamedExecuteAlways("StupidRatSizePicker")
		TNT1 A 1 
		Stop
	}
}