$random Cybertronian/Fall { Cybertronian/Fall1 Cybertronian/Fall2 Cybertronian/Fall3 Cybertronian/Fall4 }
Cybertronian/Fall1 TRAFALL1
Cybertronian/Fall2 TRAFALL2
Cybertronian/Fall3 TRAFALL3
Cybertronian/Fall4 TRAFALL4

$playeralias  "G1 Soundwave"  male  *land  Cybertronian/Fall
$playeralias  "Aligned Shockwave"  male  *land  Cybertronian/Fall
$playeralias  "Online Brawl"  male  *land  Cybertronian/Fall
$playeralias  "Online Dangar"  male  *land  Cybertronian/Fall

$playeralias  "Online Brawl"  male  *pain25  Brawl/PainMN
$playeralias  "Online Brawl"  male  *pain50  Brawl/PainMD
$playeralias  "Online Brawl"  male  *pain75  Brawl/PainMJ
$playeralias  "Online Brawl"  male  *pain100  Brawl/PainFT

$playeralias  "Online Dangar"  male  *pain25  Brawl/PainMN
$playeralias  "Online Dangar"  male  *pain50  Brawl/PainMD
$playeralias  "Online Dangar"  male  *pain75  Brawl/PainMJ
$playeralias  "Online Dangar"  male  *pain100  Brawl/PainFT

$playeralias  "G1 Soundwave"  male  *pain100  Soundwave/Hit
$playeralias  "G1 Soundwave"  male  *pain75  Soundwave/Hit
$playeralias  "G1 Soundwave"  male  *pain50  Soundwave/Hitbad
$playeralias  "G1 Soundwave"  male  *pain25  Soundwave/Hitworse

$playeralias  "Online Brawl"  male  *taunt  Brawl/Taunt
$playeralias  "G1 Soundwave"  male  *taunt  Soundwave/Taunt
$playeralias  "Online Dangar"  male  *taunt  Dangar/Taunt

$random Brawl/PainMN { Brawl/PainMN1 Brawl/PainMN2 }
Brawl/PainMN1 BRWPAI7
Brawl/PainMN2 BRWPAI8
$random Brawl/PainMD { Brawl/PainMD1 Brawl/PainMD2 }
Brawl/PainMD1 BRWPAI5
Brawl/PainMD2 BRWPAI6
$random Brawl/PainMJ { Brawl/PainFT1 Brawl/PainFT2 }
Brawl/PainMJ1 BRWPAI3
Brawl/PainMJ2 BRWPAI4
$random Brawl/PainFT { Brawl/PainFT1 Brawl/PainFT2 }
Brawl/PainFT1 BRWPAI1
Brawl/PainFT2 BRWPAI2

Soundwave/Hit SOUNDOW3
Soundwave/Hitbad SOUNDOW1
Soundwave/Hitworse SOUNDOW2

$random Brawl/Taunt { Brawl/Taunt1 Brawl/Taunt2 Brawl/Taunt3 Brawl/Taunt4 }
Brawl/Taunt1 BRWTAU1
Brawl/Taunt2 BRWTAU2
Brawl/Taunt3 BRWTAU3
Brawl/Taunt4 BRWTAU4

$random Soundwave/Taunt { Soundwave/Taunt1 Soundwave/Taunt2 Soundwave/Taunt3 Soundwave/Taunt4 Soundwave/Taunt5 Soundwave/Taunt6 }
Soundwave/Taunt1 SOUTAU1
Soundwave/Taunt2 SOUTAU2
Soundwave/Taunt3 SOUTAU3
Soundwave/Taunt4 SOUTAU4
Soundwave/Taunt5 SOUTAU5
Soundwave/Taunt6 SOUTAU6

$random Dangar/Taunt { Dangar/Taunt1 Dangar/Taunt2 }
Dangar/Taunt1 AMHTAU1
Dangar/Taunt2 AMHTAU2