/////Doom Humans

{
name = "Helmetless Doomguy"
sprite = NPM1
face = STF
}

{
name = "Black Helmetless Doomguy"
sprite = NPM3
face = BTF
}

{
name = "Black Doomguy"
sprite = NPM4
crouchsprite = IMC4
face = BTF
}

{
name = "UAC Phobos Guard"
sprite = UPOS
}

{
name = "BALD MAN!!!"
sprite = BALD
}

{
name = "UAC Phobos Chaingunner"
sprite = CGUD
}

{
name = "UAC Phobos Chaingunner (White)"
sprite = CGUW
}

/////Freedoom Humans

{
name = "Freedom Dude"
sprite = FREE
crouchsprite = FREC
face = FDF
dsnoway = FDOOF
dsoof = FDOOF
dsplpain = FDPLPAIN
dspldeth = FDPLDETH
dspdiehi = FDPLDETH
dsslop = FDSLOP
}

{
name = "Wobbly Worker"
sprite = FDP1
crouchsprite = FREC
face = FDF
dsnoway = FDOOF
dsoof = FDOOF
dsplpain = FDPLPAIN
dspldeth = FDPLDETH
dspdiehi = FDPLDETH
dsslop = FDSLOP
}

{
name = "Freedom Covert Operative"
sprite = FROC
dsnoway = FDOOF
dsoof = FDOOF
dsplpain = FDPLPAIN
dspldeth = FDPLDETH
dspdiehi = FDPLDETH
dsslop = FDSLOP
}

{
name = "Freedoom Chaingunner"
sprite = FDCG
dsnoway = FDOOF
dsoof = DSMETAL
dsjump = DSSKESWG
dsplpain = FDPLPAIN
dsplpain = FDPLPAIN
dspldeth = FDPLDETH
}

/////Doom Monsters

{
name = "Wrathian Soldier"
sprite = WUKS
dsnoway = DSSDPAI1
dsoof = DSSDPAI1
dsjump = DSSKESWG
dsplpain = DSSDPAI2
dspldeth = DSSDEA
dstaunt = *taunt
class = "Revenant"
}

{
name = "Doom Dog!"
sprite = DOGP
crouchsprite = DOGP
dsnoway = DSDGATK
dsoof = DSDGSIT
dsjump = DSDGSIT
dsplpain = DSDGPAIN
dspldeth = DSDGDTH
dspdiehi = DSDGDTH
dsslop = FDSLOP
dstaunt = DSDGACT
}

{
name = "Serious Gary"
sprite = SGOG
dspldeth = GARYDIE
dspdiehi = GARYDIE
dsnoway = GARYPUSH
dsoof = GARYPUSH
dsplpain = GARYOUCH
dstaunt = GARYTAUNT
class = "Gary"
}

{
name = "Doom Imp"
sprite = DIMP
dsnoway = IMPPAI
dsoof = DSHOOF
dsjump = DSSKESWG
dsplpain = IMPPAI
dspldeth = IMPDTH
dstaunt = IMPTAU1
class = "Gary"
}

{
name = "Doom Imp (Skin Color)"
sprite = 2IMP
dsnoway = IMPPAI
dsoof = DSHOOF
dsjump = DSSKESWG
dsplpain = IMPPAI
dspldeth = IMPDTH
dstaunt = IMPTAU1
class = "Gary"
}

{
name = "Zombie Marine"
sprite = PLAZ
crouchsprite = PLZC
dsnoway = DSPOSIT2
dsoof = DSPOSIT3
dsjump = DSSKESWG
dsplpain = DSPOPAI
dspldeth = DSPODTH
dstaunt = DSPOSIT1
class = "Devil Marine"
}

{
name = "Deimos Zombie"
sprite = RPOS
dsnoway = DSPOSIT2
dsoof = DSPOSIT3
dsjump = DSSKESWG
dsplpain = DSPOPAI
dspldeth = DSPODTH
dstaunt = DSPOSIT1
class = "Devil Marine"
}

{
name = "BALD Zombie"
sprite = ZBLD
dsnoway = DSPOSIT2
dsoof = DSPOSIT3
dsjump = DSSKESWG
dsplpain = DSPOPAI
dspldeth = DSPODTH
dstaunt = DSPOSIT1
class = "Devil Marine"
}

{
name = "Zombie Chaingunner"
sprite = ZCGU
dsnoway = DSPOSIT2
dsoof = DSPOSIT3
dsjump = DSSKESWG
dsplpain = DSPOPAI
dspldeth = DSPODTH
dstaunt = DSPOSIT1
class = "Devil Marine"
}

{
name = "Zombie Chaingunner (White)"
sprite = ZCGW
dsnoway = DSPOSIT2
dsoof = DSPOSIT3
dsjump = DSSKESWG
dsplpain = DSPOPAI
dspldeth = DSPODTH
dstaunt = DSPOSIT1
class = "Devil Marine"
}

{
name = "Fire Baron"
sprite = BRO1
dsnoway = DSHOOF
dsoof = DSHOOF
dsjump = DSHOOF
dsplpain = CLASSPAI
dspldeth = BARDTH
dstaunt = BARTAU
class = "Gary"
scale = "1.1"
}

{
name = "Water Baron"
sprite = BRO2
dsnoway = DSHOOF
dsoof = DSHOOF
dsjump = DSHOOF
dsplpain = CLASSPAI
dspldeth = BARDTH
dstaunt = BARTAU
class = "Gary"
scale = "1.1"
}

{
name = "Dark Baron"
sprite = BRO3
dsnoway = DSHOOF
dsoof = DSHOOF
dsjump = DSHOOF
dsplpain = CLASSPAI
dspldeth = BARDTH
dstaunt = BARTAU
class = "Gary"
scale = "1.1"
}

{
name = "OG Baron"
sprite = BRO4
dsnoway = DSHOOF
dsoof = DSHOOF
dsjump = DSHOOF
dsplpain = CLASSPAI
dspldeth = BARDTH
dstaunt = BARTAU
class = "Gary"
scale = "1.1"
}

{
name = "OG Knight"
sprite = BRO5
dsnoway = DSHOOF
dsoof = DSHOOF
dsjump = DSHOOF
dsplpain = CLASSPAI
dspldeth = BARDTH
dstaunt = BARTAU
class = "Gary"
scale = "0.9"
}

{
name = "Fire Knight"
sprite = BRO1
dsnoway = DSHOOF
dsoof = DSHOOF
dsjump = DSHOOF
dsplpain = CLASSPAI
dspldeth = BARDTH
dstaunt = BARTAU
class = "Gary"
scale = "0.9"
}

{
name = "Water Knight"
sprite = BRO2
dsnoway = DSHOOF
dsoof = DSHOOF
dsjump = DSHOOF
dsplpain = CLASSPAI
dspldeth = BARDTH
dstaunt = BARTAU
class = "Gary"
scale = "0.9"
}

{
name = "Dark Knight"
sprite = BRO3
dsnoway = DSHOOF
dsoof = DSHOOF
dsjump = DSHOOF
dsplpain = CLASSPAI
dspldeth = BARDTH
dstaunt = BARTAU
class = "Gary"
scale = "0.9"
}

{
name = "Vassago"
sprite = VAS1
dsnoway = DSHOOF
dsoof = DSHOOF
dsjump = DSHOOF
dsplpain = CLASSPAI
dspldeth = BARDTH
dstaunt = BARTAU
class = "Gary"
scale = "1.1"
}

{
name = "K a u s t o s"
sprite = KAUS
dsnoway = KAURDTH
dsoof = DSHOOF
dsjump = DSHOOF
dsplpain = KAURPAI
dspldeth = KAURDTH
dstaunt = *taunt
class = "Gary"
scale = "2.5"
}

{
name = "Now you get to see how it feels to be a Pain Elemental!"
sprite = NYGT
dsnoway = ELEMEPAI
dsoof = DSITMBK
dsjump = DSSKESWG
dsplpain = ELEMEPAI
dspldeth = ELEMEDTH
dstaunt = ELEMETAU
class = "Gary"
}

{
name = "Cool Guy!"
sprite = CLGY
dsnoway = ELEMEPAI
dsoof = DSITMBK
dsjump = DSSKESWG
dsplpain = ELEMEPAI
dspldeth = CACODDTH
dstaunt = CACODTAU
class = "Gary"
}

{
name = "Cyberdemon (Metal)"
sprite = SCM3
dsnoway = DSMETAL
dsoof = DSMETAL
dsjump = DSHOOF
dsplpain = IMPPAI
dspldeth = CYBERDTH
dstaunt = CYBERTAU
class = "Revenant"
}

{
name = "Cyberdemon (Skin)"
sprite = SCM2
dsnoway = DSMETAL
dsoof = DSMETAL
dsjump = DSHOOF
dsplpain = IMPPAI
dspldeth = CYBERDTH
dstaunt = CYBERTAU
class = "Revenant"
}

{
name = "Cyberdemon (Accents)"
sprite = SCM1
dsnoway = DSMETAL
dsoof = DSMETAL
dsjump = DSHOOF
dsplpain = IMPPAI
dspldeth = CYBERDTH
dstaunt = CYBERTAU
class = "Revenant"
}

{
name = "Mancubus (Cannons)"
sprite = MNC1
dsnoway = MANCUATK
dsoof = CLASSPAI
dsjump = DSSKESWG
dsplpain = CLASSPAI
dspldeth = MANCUDTH
dstaunt = MANCUSIT
class = "Revenant"
}

{
name = "Mancubus (Skin)"
sprite = MNC2
dsnoway = MANCUATK
dsoof = CLASSPAI
dsjump = DSSKESWG
dsplpain = CLASSPAI
dspldeth = MANCUDTH
dstaunt = MANCUSIT
class = "Revenant"
}

{
name = "Arachnotron"
sprite = QSPD
dsnoway = MANCUATK
dsoof = CLASSPAI
dsjump = DSSKESWG
dsplpain = CLASSPAI
dspldeth = MANCUDTH
dstaunt = MANCUSIT
class = "Revenant"
}

{
name = "Tall Arachnotron"
sprite = QSPD
dsnoway = MANCUATK
dsoof = CLASSPAI
dsjump = DSSKESWG
dsplpain = CLASSPAI
dspldeth = MANCUDTH
dstaunt = MANCUSIT
class = "Revenant"
scale 1 2
}

{
name = "Any Color-Y!"
sprite = PNK1
dsnoway = CLASSPAI
dsoof = CLASSPAI
dsjump = DSSKESWG
dsplpain = CLASSPAI
dspldeth = CLASSPAI
dstaunt = CLASSPAI
class = "Peppino"
}

{
name = "Pinky!"
sprite = PNK2
dsnoway = CLASSPAI
dsoof = CLASSPAI
dsjump = DSSKESWG
dsplpain = CLASSPAI
dspldeth = CLASSPAI
dstaunt = CLASSPAI
class = "Peppino"
}


/////Freedoom Monsters

{
name = "FD Zombie"
sprite = FDP2
dsnoway = DSPOSIT2
dsoof = DSPOSIT3
dsjump = DSSKESWG
dsplpain = DSPOPAI
dspldeth = DSPODTH
dstaunt = DSPOSIT1
class = "Devil Marine"
}

{
name = "FD AGM Security Zombie"
sprite = FROZ
dsnoway = DSPOSIT2
dsoof = DSPOSIT3
dsjump = DSSKESWG
dsplpain = DSPOPAI
dspldeth = DSPODTH
dstaunt = DSPOSIT1
class = "Devil Marine"
}

{
name = "FD Minigun Zombie"
sprite = FDCZ
dsnoway = DSPOSIT2
dsoof = DSMETAL
dsjump = DSSKESWG
dsplpain = DSPOPAI
dspldeth = DSPODTH
dstaunt = DSPOSIT1
class = "Devil Marine"
}

{
name = "Serpentipede (Skin Color)"
sprite = SNK1
dsnoway = IMPPAI
dsoof = DSHOOF
dsjump = DSSKESWG
dsplpain = IMPPAI
dspldeth = IMPDTH
dstaunt = IMPTAU1
class = "Gary"
}

{
name = "Serpentipede (Accent Color)"
sprite = SNK2
dsnoway = IMPPAI
dsoof = DSHOOF
dsjump = DSSKESWG
dsplpain = IMPPAI
dspldeth = IMPDTH
dstaunt = IMPTAU1
class = "Gary"
}

{
name = "Serpentipede (Horn Color)"
sprite = SNK3
dsnoway = IMPPAI
dsoof = DSHOOF
dsjump = DSSKESWG
dsplpain = IMPPAI
dspldeth = IMPDTH
dstaunt = IMPTAU1
class = "Gary"
}

{
name = "SIR PENTIPEDE (Sorry if you dislike Hazbin)"
sprite = SPEN
dsnoway = IMPPAI
dsoof = DSHOOF
dsjump = DSSKESWG
dsplpain = IMPPAI
dspldeth = IMPDTH
dstaunt = IMPTAU1
class = "Gary"
}

{
name = "Isopod"
sprite = TRL1
dsnoway = ELEMEPAI
dsoof = DSITMBK
dsjump = DSSKESWG
dsplpain = ELEMEPAI
dspldeth = CACODDTH
dstaunt = CACODTAU
class = "Gary"
}
{
name = "Trilobite"
sprite = TRL2
dsnoway = ELEMEPAI
dsoof = DSITMBK
dsjump = DSSKESWG
dsplpain = ELEMEPAI
dspldeth = CACODDTH
dstaunt = CACODTAU
class = "Gary"
}

{
name = "Combat Slug"
sprite = GRS1
dsnoway = MANCUATK
dsoof = CLASSPAI
dsjump = DSSKESWG
dsplpain = CLASSPAI
dspldeth = MANCUDTH
dstaunt = MANCUSIT
class = "Revenant"
}

{
name = "Octominator"
sprite = OCTM
dsnoway = MANCUATK
dsoof = CLASSPAI
dsjump = DSSKESWG
dsplpain = CLASSPAI
dspldeth = MANCUDTH
dstaunt = MANCUSIT
class = "Revenant"
}

{
name = "Piece of Shit"
sprite = SOB2
dsnoway = SHITLACT
dsoof = DSHOOF
dsjump = DSSKESWG
dsplpain = SHITPAIN
dspldeth = SHITDTH
dstaunt = IMPTAU1
class = "Gary"
}

{
name = "Who's getting the best brain?"
sprite = SOB3
dsnoway = SHITLACT
dsoof = DSHOOF
dsjump = DSSKESWG
dsplpain = SHITPAIN
dspldeth = SHITDTH
dstaunt = SHITLATK
class = "Gary"
}

{
name = "Necromaster"
sprite = SOB1
dsnoway = SHITLACT
dsoof = DSHOOF
dsjump = DSSKESWG
dsplpain = SHITPAIN
dspldeth = SHITDTH
dstaunt = SHITLATK
class = "Gary"
}

{
name = "Painkiller"
sprite = BRO6
dsnoway = DSHOOF
dsoof = DSHOOF
dsjump = DSHOOF
dsplpain = FREEPAIN
dspldeth = BARDTH
dstaunt = SHITLATK
class = "Gary"
scale = "1.1"
}

{
name = "Technospider"
sprite = TKSP
dsnoway = MANCUATK
dsoof = CLASSPAI
dsjump = DSSKESWG
dsplpain = CLASSPAI
dspldeth = MANCUDTH
dstaunt = MANCUSIT
class = "Revenant"
}