Actor ExtStats_DamageDisplay_BaseDoomClassic : ExtStats_DamageDisplay_Base {
	Alpha 0.75
	Scale 0.75
}

Actor ExtStats_DamageDisplay_DoomClassic_0 : ExtStats_DamageDisplay_BaseDoomClassic {States{
Spawn: _C11 A 0 A_Recoil(0) Goto Frame
}}
Actor ExtStats_DamageDisplay_DoomClassic_1 : ExtStats_DamageDisplay_BaseDoomClassic {States{
Spawn: _C21 A 0 A_Recoil(0) Goto Spr
Spr2: _C22 "#" 0 A_Recoil(0) Goto Frame
Spr3: _C23 "#" 0 A_Recoil(0) Goto Frame
Spr4: _C24 "#" 0 A_Recoil(0) Goto Frame
Spr5: _C25 "#" 0 A_Recoil(0) Goto Frame
}}
Actor ExtStats_DamageDisplay_DoomClassic_2 : ExtStats_DamageDisplay_BaseDoomClassic {States{
Spawn: _C31 A 0 A_Recoil(0) Goto Spr
Spr2: _C32 "#" 0 A_Recoil(0) Goto Frame
Spr3: _C33 "#" 0 A_Recoil(0) Goto Frame
Spr4: _C34 "#" 0 A_Recoil(0) Goto Frame
Spr5: _C35 "#" 0 A_Recoil(0) Goto Frame
}}
Actor ExtStats_DamageDisplay_DoomClassic_3 : ExtStats_DamageDisplay_BaseDoomClassic {States{
Spawn: _C41 A 0 A_Recoil(0) Goto Spr
Spr2: _C42 "#" 0 A_Recoil(0) Goto Frame
Spr3: _C43 "#" 0 A_Recoil(0) Goto Frame
Spr4: _C44 "#" 0 A_Recoil(0) Goto Frame
Spr5: _C45 "#" 0 A_Recoil(0) Goto Frame
}}
Actor ExtStats_DamageDisplay_DoomClassic_4 : ExtStats_DamageDisplay_BaseDoomClassic {States{
Spawn: _C51 A 0 A_Recoil(0) Goto Spr
Spr2: _C52 "#" 0 A_Recoil(0) Goto Frame
Spr3: _C53 "#" 0 A_Recoil(0) Goto Frame
Spr4: _C54 "#" 0 A_Recoil(0) Goto Frame
Spr5: _C55 "#" 0 A_Recoil(0) Goto Frame
}}