Actor blood_pack 27000
{
  +FloorClip
  Radius 32
  Height 64
  States
  {
  Spawn:
    BLDP A -1
    Stop
  }
}
ACTOR burning_top 27001
{
  States
  {
  Spawn:
    FTOP ABC 4 Bright
    Loop
  }
}
ACTOR burning_debris 27002
{
  States
  {
  Spawn:
    FDEB ABC 4 Bright
	Loop
  }
}
// ObAddon dynamic light actors
actor ObLightWhite 14999
{
  Scale 0 //Should really use a nice corona sprite but whatever
  Height 16
  +NOGRAVITY
  +SPAWNCEILING
  States{
    Spawn:
      CAND A -1
  }
}
actor ObLightRed : ObLightWhite 14998 {}
actor ObLightOrange : ObLightWhite 14997 {}
actor ObLightYellow : ObLightWhite 14996 {}
actor ObLightBlue : ObLightWhite 14995 {}
actor ObLightGreen : ObLightWhite 14994 {}
actor ObLightBeige : ObLightWhite 14993 {}
actor ObLightPurple : ObLightWhite 14992 {}
